Built this summer 2009 for Brooklyn Workshop’s awesome FreeRider SkateCycle. Skate Test Dummy is a 3d physics based sandbox game. You tilt the phone to gather momentum until you can jump out of the sides of the bowl and pull different tricks in the air. It’s complimented by great DJ scratching sound effects by Tim K.
The biggest challenge was tuning the physics to feel natural. Unity 3D’s built in physics system is great but from time to time a safe landing would result in a wipeout. Eventually I wrote my own physics system and the extra effort produced much smoother results.
Pardon the pixels, iPhones were a lot slower back then!
In the Spring of 2009 Elie Tahari contracted me to make an app to show off their Fall clothing line. It was my first experience working for a big company and all that comes with it – like learning to invoice properly.
One development challenge involved finding a clever way to preload and cache the images – scrolling through them normally resulted in a little pause each time the next image loaded. We ended up making 3 Elie Tahari Runway Show apps, Fall 2009, Spring 2010 & Fall 2010.
Funny note: A scope-change sent us over-budget and Elie Tahari paid me the difference in clothes. I like to think that the few good shirts I ended up with made the difference in future meetings.